Long Read ->
Scene Versus System: How DIY Software Scenes Can Resist
niall t.l. looks at how direct resistance can come from the inside workings of video games, the digital and DIY art scenes in response to atrocity.
Long Read ->
niall t.l. looks at how direct resistance can come from the inside workings of video games, the digital and DIY art scenes in response to atrocity.
Short Read ->
Tobéchukwu Onwukeme and Mark Mushiva of the Institute of Decolonial Technology propose a digital remixing of decolonial fighting styles via Tekken and capoeira, from the position of acknowledging radical anti-racist history.
Audio ->
Dawn Attride talks with the people working to make the music touring industry more sustainable.
Short Read ->
Dawn Attride shares insights and audio from scientists across the world listening in to nature to understand its health status.
Long Read ->
Janna Frenzel and lee wilkins write about the impact and implications of open licensing for software in the wake of the climate crisis, the use of software in resource extraction, and how developers are actively responding to the ethical concerns raised by this issue.
Long Read ->
Chidinma Iwu presents an investigation into the state of rice farming, bio-engineering, and traditional food culture in Nigeria's flood affected landscape, considering the future of the crop under climate and social pressures.
Short Read ->
Adetokunbo Abiola looks at a community mapping project in Makoko, a fishing district of Lagos excluded from official maps, now at risk of climate disaster.
Short Read ->
Prompts for thinking about the future of video game design, infrastructure and play, created by Everest Pipkin.
Long Read ->
Madhuri Karak talks with indigenous elders and local researchers in Indonesia about community mapping projects using GPS, drones and sensory experiences to defend against encroaching palm oil acquisitions and government maps.
Short Read ->
The final chapter of our Issue 4 Artist Residency: looking back, looking forward.